Break Rhythm
Minigame for Game Design Workshop 2026
Break Rhythm
DDR Atari Breakout Hybrid game
Press arrow keys when arrows are aligned
Balls spawn when arrows are pressed at correct time
Use balls to break the bricks above them to win the game!
Keybinds:
Up Down Left Right arrows to hit the moving arrows
Left/Right arrows or A & D to move paddle
Press R to Restart
Download
Download
MasonMainGDWSMinigameWindowsBuild.zip 36 MB


Comments
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Game: Break Rhythm
Developer: Mason (Klunk06)
Playtester: Onyx Swanson
Date & Time: 10/6, during classtime
Version: Final
Build: WebGL
Play Sessions: Couple of times
Positive: I like how well the split screen is done. There’s probably a good way to do this in Unity that I’m just unaware of, but until I learn I’m just going to assume you’re a genius and you did that manually. I also just generally find the concept good and I appreciate the simplicity of it, and how easy it is to understand and operate.
Suggestions: I think the two minigames could either use a tie in to one another in scores (maybe missing arrows also loses you points) or another gimmick that doesn’t make you feel like you’re playing two minigames for no purpose. I also think that the left side could use more colors than default Unity gray, but I wouldn’t blame you if you didn’t change it.
Notes: Hi Mason